Hideo Kojima's Death Stranding 2 Takes Players to Australian Outback
In Death Stranding 2, Hideo Kojima introduces a post-apocalyptic version of the Australian outback, offering players a haunting and ever-changing landscape to explore. The game draws inspiration from classic Australian cinema, creating a world filled with supernatural disruptions and immersive gameplay.

In Death Stranding 2, Hideo Kojima reimagines the Australian outback as a mysterious post-apocalyptic landscape. The game draws inspiration from classic Australian cinema like Walkabout, Mad Max, and Picnic at Hanging Rock.
Set in a ruined Australia, Death Stranding 2 tasks players with delivering supplies across desolate terrain marked by supernatural disruptions. The environment constantly changes with dust storms, avalanches, and evolving roads due to player contributions, creating a sense of unease and wonder.
Emphasizing mood and rhythm over linear storytelling, the game offers a hypnotic and immersive experience akin to Picnic at Hanging Rock. The influence of Mad Max is also evident, with chaotic energy and tribal elements shaping the world.
Death Stranding 2 provides players with a surreal journey through a beautiful yet menacing land. Kojima's creation is not just a game but a meditative experience that may linger for months.
According to the source: The Express Tribune.
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